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Gloria Victis: Medieval MMORPG
Role
Senior Unity Developer
Genere
MMORPG
Link
Tech
Unity
uLink
.NET
SQL
Articy
Platform
PC (Steam)
Gloria Victis was my first gamedev project and still remains mine career opus magnum. As a small indie team we managed to create succesfull MMORPG game that it it's highest peak had 2000 avg players. A combination of many factors caused the servers to be closed at the end of 2023, but the game still lives in the hearts of both developers and players.
Here are few highlights of my work in Gloria Victis:
- editor tool for quest and dialogues
- ingame dialogues system (and it's integration with dialogue system) (Server+Client)
- editor tool for level designers to create and edit game world
- crafting system (Server+Client)
- AI system - Behavior trees, navmesh (Server+Client)
- equipment system - working with MR and SMR for players and NPCs, also editor tool for exporting and managing models by art team
- inventory system (Server+Client)
- distance fighting system (and it's integration with existing combat system) (Server+Client)
... and many many more.












